![subnautica bioreactor subnautica bioreactor](https://i.redd.it/tfl0x3v5l5k31.png)
However, powering it with just the Reginalds may be another story. I have a thermal powered base with a Bioreactor as a supplimental energy source, so I don't forsee any problems. I'll be testing to see how efficient this is, primarily to see if they can reproduce fast enough to use them for fuel. If I put a 3x3 Ampeel in there with the rest of the space filled with Reginalds, I'd only get 12,200 energy. That's 17,600 energy per fully stocked Bioreactor. According to the wiki, they give 1,100 energy per fish.
![subnautica bioreactor subnautica bioreactor](https://gamestoday.info/wp-content/uploads/2018/12/Subnautica-7.jpg)
I've found them before in and around the safe shallows, so I could find them early in the game. I crunched some numbers, and it seems the best way to get as much energy as possible for a fully stocked Bioreactor, is to simply fill it completely with Reginalds.
![subnautica bioreactor subnautica bioreactor](https://i.ytimg.com/vi/okRw8jIQ0uA/maxresdefault.jpg)
I could put some 1 slot fish and that would be good right? Ampeels and Crabsnakes give 4,500, but take up 9 slots in the reactor. However, they take the entire reactor, and there wll be a time between Reefbacks, where it will provide no power! So, I looked at other things. Not by individual item, but by energy produced per fully stocked Bioreactor.Īt first, I thought "I'll just use the debug console to spawn some Reefback eggs, as they give 5,000 energy per Reefback. I have been looking into finding the best fuel source I could find. Ease of gathering, amount of fuel per item, etc. Okay, I know a lot of people have talked about what they consider to be the best fuel source.